Grade 0: (17)
1x Wingal Liberator
4x Strike Liberator
4x Liberator of Hope, Epona
4x Armament Liberator, Gwydion
4x Elixir Liberator
Grade 1: (14)
4x Little Liberator, Marron (10k attacker)
4x Halo Liberator, Mark (Perfect Guard)
3x Future Liberator, Llew
3x May Rain Liberator, Bruno
Grade 2: (11)
4x Blaster Blade Liberator
4x Liberator of Loyalty, Phallon
3x Side Flute Liberator, Escrad
Grade 3: (8)
4x Solitary Liberator, Gancelot (Breakride)
2x Steel Speer Liberator, Bleoberis (Breakride)
2x Wolf Fang Liberator, Garmore
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Now that Liberators are getting a very good supports, I just want to build this deck for fun, and for beginners that don't play Liberators. All right, for the Starting Vanguard, I run Wingal Liberator for it, because it can superior call Blaster Blade Liberator unit from soul, you could also change the starting vanguard, however I still prefer Wingal because this is a basic deck. The good starting vanguard on this deck is Wingal, Cheer-Up and Alm. Cheer-Up allows your vg gains 3k power whenever a Gold Paladin unit is called from the top of your deck. However, Alm can search Blaster Blade Liberator during the late game, which is you must have a G3 to do the Alm skill. I sometimes don't ride Blaster Blade very often, because you know, bad hand. So that, I will stick with Wingal as my starting vanguard in this deck.
For the G1 line up, I decided to run Marron because Marron can have 3k power when attacking, only when Marron is in rear. 10k attacker is very useful, since it can attack G2's with 9k-10k power. 4 PG is for perfect guarding your opponents higher units. Not only VG has a high power, but does rear. Llew is for extra boosting unit, I usually call this on the backrow Vanguard Circle, allows your opponent to guard with bigger shield, so that I decided to run 3 Llew, just in case 2 is not enough, it can be extra boost for rear as well. Lastly, Bruno skill adds 3k whenever Gold Paladin units is being put on rear from the top of your deck. Bruno is a useful units that can boost your GP units when it has enough power, allows your opponent guard with a bigger shield.
For the G2, Blaster Blade Liberator is for retiring front row units, either G1, G2 or G3. Blaster Blade is also useful for retiring your opponent important RG's. Phallon is a 12k attacker, Phallon can attack a G3 Vanguard because he adds 3k power whenever he is attacking either Vanguard or rear guard. Phallon is useful when you want to attack your opponent G3 vanguard. Lastly, Escrad is for calling Gold Paladin units from the top of your deck. However, it needs an especial counterblast, so that you don't have to worry about it since this deck runs all Liberator units.
For the G3's, Gancelot is a breakride that adds 5k power up to 3 rear guards. It is good for pressuring your opponent when the rear have a high power, forcing your opponent guarding with a bigger shield and also weakening their defense. Bleoberis is a breakride that can call 1 GP unit from the top of the deck by paying 1 counterblast, searches up 2 cards from the top, unfortunately it can only superior call one unit. Lastly, Garmore is the best unit for superior calling from the top. Garmore is very useful against a retiring clan such as Kagero and Narukami. If your RG's have no cards, you can simply activate Garmore's Limit Break, which is calling. You can use Garmore skill again and again until the RG is full.
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